Use a series of onboard video oscillators to warp, stretch, manipulate, and deform video inputs to turn any signal into a surreal landscape of continuously morphing shapes.  For more details on operations, check out the manual.


For Sale



CURRENTLY SALES of VSERPI ARE OPEN FROM DEC 14 2023 THROUGH MARCH 31 2024 or until parts become unavailable!



If you wants to buy one of these check here to double check and see if the shop is open.  Remember that you just buy a VSERPI bare bones or Capture Bundle and then add SPECTRAL MESH in the note!  If not then head over here to subscribe and get notified about sales runs!  If the sales aren’t going on and/or you are interested in DIYing some biz check out the instructions here and then when yr finished considered signing up for my patreon or sending a donation my ways via the paypal button at the bottom of this page!  

Spectral Mesh Bare Bones
comes with the video processing unit in a lightweight enclosure, power supply, and analog video breakout cables.  USB video source and control sources will need to be sourced elsewhere.  This is a great option for someone who already has their own usb midi and usb camera sources on hand
Spectral Mesh Capture Bundlecomes with the video processing unit, power supply, analog video breakout cables, premapped usb midi controller, and usb dongles for capturing analog video via yellow rca and s-video and for capturing digital video via HDMI.  this is the best option if you have a lot of analog video equipment  you want to run through Spectral Mesh!







FEATURES







ASSORTMENT OF MESHES

Choose from a smooth video mesh, discrete grid mesh, horizontal lines or vertical lines







VARIABLE MESH RESOLUTION AND STROKE

Control the total resolution of the meshes as well as the stroke weight of the line meshes



XYZ OSCILLATORS

Three individual video oscillators for deforming x, y, and z coordinates with sine, saw, or square waves



COMPLEX OSCILLATORS

Cascading phase modulation and amplitude modulation on the oscillators allows for dynamic complex wave shaping 




PERLIN NOISE

Smooth noise oscillators for psuedo random textures


GREYSCALE AND LUMAKEY

Change from full color to greyscale with alpha as well as RGB inversion for help in keying and compositing Spectral Mesh output with other sources! 




PROCESS ANY ANALOG OR DIGITAL VIDEO SOURCES WITH THE CAPTURE BUNDLE



PLAYS WELL WITH ALL OF ITS VSERPI COMPANIONS

Artificial Life being processed through Spectral Mesh needs to be seen to be believed


For DIY
github
To update your image
Manual

If you appreciate the public domain open source software and educational materials I provide and can afford to spare some cash it is highly appreciated! The more donations I recieve the more time I have to spend on developing these resources!  Please also consider subscribing to my patreon page as small amounts of regular income are appreciated as well!  Or you could also support my ko-fi if you like getting stickers and stuff on a regular basis.