Generic Geometry Utility is exactly what it sounds like: just a bunch of generic and useful geometrical techniques for manipulating video!

1-4: Shear matrix controls: stretch and shear the input video along x and y axis
5-8: Spiralize controls: 5 controls the amount of spiral, 6 controls the angle of spiral, and 7 and 8 control the center position of the spiral
9: X displace
10. Y displace
11. Z displace
12. X rotate
13. Y rotate
14. Z rotate
15. Kaleidoscope 

H. Input Swap: swap between usb video input and feedback with a little rotating square
I. HD aspect mode switch


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